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We cannot assume, that the player will actually take his/her turn; it could be that they are in the middle of a time-out, or in the middle of a game. However, when a player takes their turn, their name should be moved from the raid roll into the number of the round; in the example above, we would have the name of the winner at the end of the round. If a player never takes a turn, their name should be removed from the raid roll. The number of rounds in a turn Each player on the table should perform all actions in a round, then another round should be played. So for a 2-player game, two rounds are played. However, in some cases, especially for online multiplayer, players are able to move a significant number of the turns ahead. These are abbreviated as "turns" in this article. A typical example is a game with 10 players, where the rounds are numbered 1 through 10; each player moves to the round with the number of their choice. This means that a player could move 7 rounds ahead, meaning that there are only two rounds to be played. Such a turn should be treated as though it were the rounds 3 and 4. To be clear, in this case, there would only be two rounds played in the game. It is important to remember this when evaluating how a turn is represented by the engine. For example, a single turn could consist of actions from multiple rounds, or multiple turns could be grouped together into a single action. The rules do not dictate any particular order in which actions must be performed. Generally, in a real game, a player is able to play multiple rounds at once. The game engine should allow the player to do so. If this is not possible, at least make sure that the player is still able to play multiple rounds (e.g., by making it possible to see who is playing and who is not). Round counts Unlike some other games, there is no requirement that the round numbers reflect the progress of the game in any particular way. The engine can be programmed so that the round numbers are in any order. They may be in the order of the rounds (which is the order of the rounds the player may play in), or they may be in a different order. The game does not change or rely on round counts. The number of turns and rounds Players should be able to decide the number of turns and the number of


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